I’ve managed to get it displaying in the top left but it’s not attached to the Oculus camera’s themselves. Any attempt to centre the timer results in it no longer being visible (I assume it’s “behind” the Oculus views)
Another small issue is that, when attached to the Oculus player as per the screenshot, the timer will bug out after 3/4 seconds and the text becomes a blur.
If I were you I’d update to 4.6 and use the new UI system. You can create a canvas in world space, which you can then add as a child of your OVR rig and place a short distance in front of you.
You’ll struggle using the old onGUI, and the update is free so hopefully that’s a viable option for you
Thank you. I have just updated to 4.6.1p4. Do you have any material regarding how to go about using the new GUI system? Specifically, appending a canvas via a script, as I was originally doing using the onGUI() method?