Displaying an object/image stationary at the bottom of the Vive "screen" or field of view?

Using Unity and SteamVR.

How can I force an object/image to always display at the bottom of the Vive “screen” or field of view?

A good example of this is the Eagle Flight game displaying an eagle in the lower part of the Oculus field of view.

Here is a link to the game play:

[Eagle Flight Game Play!]

Note the head remains stationary.

Thanks

It’s probably just a child object of the camera rig.

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I keep hearing to never do that but I think you are correct that should work.

Thanks for the response.

That probably is best, but if you don’t want to then add a script to your ‘eagle’ and in Update() or LateUpdate() add:
transform.position = Camera.main.transform.position.
(or perhaps Camera.main.transform.parent.position since Main Camera cannot be moved directly in VR)