Displaying image on a plane

hi guys! is there a way to display an image in a plane, its like i created to planes i named it into Book1 and Book2 where will display the two images ill be downloading in the net. heres my code.

public static void addArraylistToString( StringBuilder builder, ArrayList result )
{
// we start off with an ArrayList of Hashtables
foreach( object item in result )
{
if( item is Hashtable )
{
//i dont know how to write a code that will display the mentioned iamges.
}

Dude,
Just drag you art, onto the object in the hierarchy.

hi renman, sorry im new to unity, i was jst assigned to do a task, wihotu any knowledge with unity, ive been struggling with this for 1 month. can u help me with it?

Read my post. Learn to spell.

Just drag you art, onto the object in the hierarchy.

what do u mean by dragging my art?

i js need to display this data onto my plane. i need to display the picture on my two planes.

xcode log:

id: 1523023247
friends: data: id: 506689710
picture: http://profile.ak.fbcdn.net/hprofile-ak-ash4/273528_506689710_311145261_q.jpg


id: 511742852
picture: http://profile.ak.fbcdn.net/hprofile-ak-ash4/369535_511742852_798730086_q.jpg

In Unity’s editor, there are tabs. Scene, Game, Hierarchy, Inspector and Project. Your art, is in your project. Your object is in your heirarchy. Drag it from your project onto your object in the heirarchy.

i see but how do u code that?

public static void addArraylistToString( StringBuilder builder, ArrayList result )
{
// we start off with an ArrayList of Hashtables
foreach( object item in result )
{
if( item is Hashtable )
{
// I ONLY NEED A CODE ON HOW TO DISPLAY IT ON A PLANE.
}

plane.renderer.material.texture = (Texture2D) yourImage;

Scripting Reference has information on all that.