Hello, sorry if this is a dumb question but I really have no idea of how to solve my issue (I’ve not been using Unity for long, especially for 3d).
So to explain, I’m making some sort of labyrinth game, the labyrinth is made of “tiles” that store infos about walls, lights and everything.

I’m using one light per tile because I want to be able to manage light for specific tiles (like having an area where lights are off, one where lights are always activated, …).
So far, everything as been working fine, except that I’m not able to make more than 4 lights be shown on the floor (which is a single gameobject) and I can’t manage to fix this issue, is there any workaround for this or a better way to achieve this ?
Thanks for the help
