Displaying the players through GUI

Hey! I have a PlayerList and am trying to create a scoreboard. At the moment I am having trouble displaying the player’s in order (I am trying to sort them by score). First, I sorted them using “Linq” and then I tried to display them in GUI in that order. Unfortunately this hasn’t worked so far, all player’s are on the same place and it does not even update when a player’s score increases. Anybody know how I could make this work? Thank you in advance!

void OnGUI ()
{
int Row = 1;
int rowHeight = 30;

foreach(Player pl in NetworkManager.Instance.PlayerList.OrderByDescending(x => x.Score))
			{
			for(int i = 0; i < NetworkManager.Instance.PlayerList.Count(); i++)
				{
    			//Now if you do something like
    			Row = i + 1;
				//because 1st place will be associated  with 0
    			//Each item in the list is associated with the index 'i'
				}
				GUI.Label(new Rect(Screen.width * (2.6f/10f),Screen.height * (1.7f/6.3f) + Row * rowHeight, Screen.width * (0.3f/2.3f), Screen.height * (0.3f/6.3f)), pl.PlayerName);
				GUI.Label(new Rect(Screen.width * (4.0f/10f),Screen.height * (1.7f/6.3f) + Row * rowHeight, Screen.width * (0.3f/2.3f), Screen.height * (0.3f/6.3f)), pl.Score.ToString());
				GUI.Label(new Rect(Screen.width * (5.0f/10f),Screen.height * (1.7f/6.3f) + Row * rowHeight, Screen.width * (0.3f/2.3f), Screen.height * (0.3f/6.3f)), pl.Kills.ToString());
				GUI.Label(new Rect(Screen.width * (6.0f/10f),Screen.height * (1.7f/6.3f) + Row * rowHeight, Screen.width * (0.3f/2.3f), Screen.height * (0.3f/6.3f)), pl.Assists.ToString());
				GUI.Label(new Rect(Screen.width * (7.0f/10f),Screen.height * (1.7f/6.3f) + Row * rowHeight, Screen.width * (0.3f/2.3f), Screen.height * (0.3f/6.3f)), pl.Deaths.ToString());
			}

change line 3 to = 0 ;
move bracket at line 20 to line 21
at new line 20 → Row++ ;
delete entire for loop from line 8-thru-14