Displaying tooltips hint for variables in inspector

Hi to all.

Is it possible for variables in our script to have tooltips and when in inspector we hold mouse over them ,their tooltip be displayed,just like standard unity components(i.e. light component)?

For anyone still wondering about this, it’s been added to Unity:
Just use:

[Tooltip("The information that will be displayed")]

Above the definition of the variable, to which you want to add a Tooltip…

There is Pimp My Editor: Tooltips in the Asset Store for this kind of thing