I had some codes that were written in C#:
BackgroundWorker bw = new BackgroundWorker();
....
bw.RunWorkerCompleted += new RunWorkerCompletedEeventHandler(bw_RunWorkerCompleted);
....
void bw_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e) {
...
((BackgroundWorker)sender).Dispose();
}
But I got the error:
Type 'System.ComponentModel.BackgroundWorker' does not contain a definition for 'Dispose' and no extension method 'Dispose' of type 'System.ComponentModel.BackgroundWorker' could be found
I had included these namespaces:
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System;
using System.Text;
using System.Net;
using System.Net.Socket;
using System.Threading;
using System.IO;
Thkans for help.
Thanks for the tips, it works if I use .Net 2.0 instead
– fanling3