I am trying to dissable the keyboard arrow inputs from effecting sliders in my custom editor UI window.
Is there a specific way to dissable this per slider?
The other way I was looking into doing this is using GUI.SetNextControlName to set the name of the slider element and then using an ‘if’ statement and GUI.GetNameOfFocusedControl to work out if a slider has been focused on and if so try and consume the keyboard input.
However I have been unable to find a consume function for keyboard imput where the key press is flagged not to be used anymore (similar to event.use)