Dissolve Shaders Pack

DISSOLVE SHADERS PACK

The shaders in the pack have customizable controls in the Inspector, and can be easily customized in the run-time via script.

Includes several scripts for creating gameplay using those shaders, such as

  • DissolveOnClick(used to dissolve objects when clicking on them)
  • DissolveOnCollision (used to dissolve objects on collision with projectiles)

and others!

6 dissolve patterns included!

Get a look of the shaders in action here:
[- LINK WORKING NOW -]
DissolveOnClick

Here are some pics:

Dissolve shader

Dissolve shader

DissolveTextureChange shader

You can find it on the Assets Store here, for 30$!

Added instructions, and lowered the price to only 5 dollars.

Are there shader model 3 only?

Emulating Shader Model 2 in my the Unity3D scene works just the same, everything under Shader Model 2 doesn’t.

So no, they are not Shader Model 3 only.

*sorry for double post

BUMP! 5 dissolve shaders and 2 extra shaders(plus a bonus look at mouse script) for only 5$!

No video or demo, how is different from the free script in wiki?

Ill post a demo as soon as possible.

But the difference is the support for normal, ramp, rim and specular mapping, and mainly customizable emission colors for the dissolve effect.

Thanks for your interest!

So here it is, a demo for the 5 dissolve shaders of the pack! The others two are the Rim Diffuse and Toon Ramp, without the dissolve.

http://kryptonite.host56.com/WebPlayer.html

interesting ! :smile:

Thanks!

Also supports pixel shader 2!

NEW LINK FOR THE DEMO: http://kryptonite.host56.com/DEMO02/WebPlayer.html

Bump! Anyone interested in a script for projectile collision dissolve with fully customizable particle emission?

Me.

Thanks

Alright then, it will be there in the next few days with more example scenes and scripts!

Thanks for your interest and don’t forget to leave a review on the Asset Store if you buy and like it. :slight_smile:

So here are two more demos for the scripts coming in the next update! Hopefully the update will be here at the end of the week.

Dissolve On Mouse Click (click on the objects to dissolve them)
http://kryptonite.host56.com/DEMO03/WebPlayer.html

Dissolve On Collision (use the LMB to shoot projectiles and WASD to walk around)
http://kryptonite.host56.com/DEMO04/WebPlayer.html

I m interested to buy these shaders. Do you have an optimized version suitable for mobile devices ?

Right now I have a problem with my computer, but I will post an update for the package really soon and I will also test it on Android for performance. Stay tuned!

** This is an older account of mine.

ok, here today i gonna run some performance test on mobile device with the standard wiki one to see how fast it run and what is the impact on frame rate.