Distant Mountains not rendering

Hi,

I am a newbie to Unity - so apologies if this is an easy question.

I have been building racing tracks for cars on terrains that I have created with success. I wanted to use World Composer to create a terrain of near to where I live.

I’ve managed to load in a terrain and it looks amazing.

The problem is when I put a car on it and view through the camera, I cannot see in the distance and it does not render until I am close to it. I’ve attached a screen shot where you can see the difference between what I want to see and what the camera shows.

Really appreciate any help!

I’ve managed to fix it! I altered the Far parameter on Camera

still not working here, on play, as character moves, terrain fades IN the closer to tall areas. I want all terrain visible, where is that set ? yes computer can handle it,and yes I made 12 tiles , 2022 engine.