Hi,
I just imported hand drawn assets to my project. Sprite was drawn at 3x3 inches in photoshop with a 300 resolution. Whenever I import the sprite its too big, so I changed the pixel per unit to 250 but lines look jagged or distorted in Unity. It looks perfect on image viewer or photoshop but whenever imported to Unity it doesnt look as good. Any help?
Im crafting the game at iphone xs max scale if its going to help.
Thanks.