Distributing a Windows standalone

I’d like to send my Poker game to my PC usin’ friends. I’m a Mac user.

When Unity builds the PC version, it creates a .exe file and a _DATA folder.

Can I just put those two in a folder, zip that, and send it?

Do I need to do anything else to the app so it runs right?

-Chilton

AFAIK no that’s it, just the .exe and the data folder (at least that’s what i send), unless some of the plugins you use have special instructions that should be all.