Distributive Authority Examples Not Working

I have been trying to explore the new distributive authority topology, so I started with the bitesize samples and the project related to distributive authority and when joining the session there is no player prefab spawned, I also tried the Quickstart template scene to try it and the same exact problem, I’m using unity version 6000.0.25f1

I just walked through the quickstart guide: Distributed authority quickstart for Netcode for GameObjects | Unity Multiplayer and have a successful session and cube spawning just fine. Can you ensure the following:

  1. Use latest packages, Netcode for GameObjects 2.1.1 and Multiplayer Services 1.0.2
  2. Ensure your project is linked to the Unity cloud services. On Unity Hub there is a “Cloud” column next to your project that should show if it is connected or not. If not, you can go into Project Settings>Services and link the project to the cloud.
  3. Ensure your NetworkManager has the Network Topology set to Distributed Authority and the Unity Transport component on the network manager has the Protocol Type set to Unity Transport
  4. Ensure you created a prefab from the Cube and then dragged the cube prefab onto the NetworkManager Default Player Prefab game object selection slot.
  5. Are there any console logs to share that show errors? You should see some successful info and maybe some general warnings if you’re actually connecting.

If you can share a github link to a reproducible repo sample that could also help troubleshoot.