Hello everybody,
I have a strange behaviour on Unity 2022.3.5f1.
I have a custom package retrieved by the unity package manager on a custom registry.
This package contains various DLL (with theirs meta file) I’m using.
Since my update to 2022 from 2020 theses dll are ignored because of some “error”:
Assembly ‘Packages/ch.lhs.ocf.unity/lib/System.Printing.dll’ will not be loaded due to errors:
System.Printing references itself.
When I remove the dependency to this package on the manifest.json
and I copy all dll and metas from the package cache to the Asset
folder, it works fine.
NB:Validate reference" are unchecked for all dll in every situation.
Why the editor behave differently with DLL from a package than when they are on the Asset
folder?
Did anyone has a clue ?
Thank you guy for your time, I appreciate it.