I keep getting this error:
DllNotFoundException: libovravatar
OvrAvatarSDKManager.OnDestroy () (at Assets/Oculus/Avatar/Scripts/OvrAvatarSDKManager.cs:121)
Here is the method OnDestroy(), Line 121 is “CAPI.ovrAvatar_RegisterLoggingCallback(null);”
void OnDestroy()
{
CAPI.Shutdown();
CAPI.ovrAvatar_RegisterLoggingCallback(null);
CAPI.ovrAvatar_Shutdown();
}
I haven’t made any changes to this file and just imported the Oculus Integration package from the asset manager.
I got the same exact issue. Did you manage to fix it?
Hey there, can you file a bug so the team can take a look? Thanks!
Nice day.
I facing this issue too. I using MacOS.
Still dont know how to resolve this problem
mfuad
December 21, 2020, 9:01pm
5
Hi @JVLVince , can you file a bug so the team can take a look? Feel free to share your case # once the bug is filed so I can make sure we’re properly tracking. Thanks!
Hi @mfuad I already file a bug. Case 1301054.
Hope this help for fixing that bug…
mfuad
January 5, 2021, 1:39am
7
Thanks @JVLVince , I see it in our backlog. Please expect some time for us to catch up from the holidays.
1 Like
any update on this issue?
mfuad
January 22, 2021, 5:44pm
9
Yes, our team investigated the bug report and determined this issue is occurring within the Oculus Integration package and we cannot resolve this through a Unity code change. We’ve shared this issue with the Oculus team. You may also want to share on their developer forums for additional visibility.
1 Like
This use to work just fine for me. Now I am getting that error also
mfuad:
Yes, our team investigated the bug report and determined this issue is occurring within the Oculus Integration package and we cannot resolve this through a Unity code change. We’ve shared this issue with the Oculus team. You may also want to share on their developer forums for additional visibility.
the link throwing page not found. Is there any update on this. I have posted in the oculus forums as well.
I have the same problem, Unity on OSX:
DllNotFoundException: libovravatar
OvrAvatarSDKManager.Initialize () (at Assets/Oculus/Avatar/Scripts/OvrAvatarSDKManager.cs:102)
OvrAvatarSDKManager.get_Instance () (at Assets/Oculus/Avatar/Scripts/OvrAvatarSDKManager.cs:75)
OvrAvatar.Start () (at Assets/Oculus/Avatar/Scripts/OvrAvatar.cs:550)
2 Likes
just ran into this issue with latest oculus integration package …
1 Like
Having this issue… Unity6, Meta SDK 71.
I also noticed that Meta XR doesnt include libovrgpuskinning for MacOS…