Hi everybody,
I’m currently dealing with a really annoying issue. I created a C++ dll which is used by my Unity program and which depend on an openCV .lib library. This dll work perfectly fine in the editor and when I build it for windows platform.
However, when I want to build my application for UWP, i have the following error when starting the application:
"DllNotFoundException: Unable to load dll ‘NameOfDll’ "
Any idea on what is the issue?
Thanks in advance.
Kind regards,