Dear Unity community,
I’m trying to use OpenSSL in our project but it only works for Windows. This OpenSSL solution is using libeay32.dll , ssleay32.dll and a C# .net 3.5 wrapper called ManagedOpenSsl.dll Does someone know how to make this work for Android too? When the encryption method is called, it does not encrypt and I see these errors in logcat:
*12-22 16:27:40.081 13134 13172 D Unity : Unable to lookup library path for ‘libeay32’, native render plugin support disabled.
12-22 16:27:40.081 13134 13172 E Unity : Unable to find libeay32
12-22 16:27:40.467 13134 13172 D Unity : Unable to lookup library path for ‘ssleay32’, native render plugin support disabled.*
12-22 16:27:40.468 13134 13172 E Unity : Unable to find ssleay32
The dll’s are located in the plugins /Assets/Plugins folder, other dll’s work but these do not.
Kind regards,
Yorick