I was just wondering can I deploy and make games for iPhone using Windows with Unity only? or does an apple operating system need to be involved from the start?
Or can I make everything on Windows, move it over to a mac mini, and deploy from there? (I doubt this would work, as I would only have one pro license of unity)
And if this is the case, I am assuming android can be deployed on either OS
EDIT:What exactly is Apple looking for when I deploy an iPhone game? Does it do a quick OS check?