Currently I’m making a cross-platform multiplayer game for my final school project with Unity 3D (Free Version) so I need a networking engine that is:
- Free (or really really cheap, like under 15$)
- CCU/MAU not really much of a problem right now
- Fully compatible with Unity 4
- Easy to learn/use
After googling around a bit I come up with either Photon Cloud/Server, Badamnu Cloud or Roar Engine. But after some research in the forum it seem like all of them will not work with Android free license because of missing socket feature. Is it true? I mean the thread was very old (in 2011) and I don’t know if things have changed or not after they made Mobile license free.
And if it true then my only choice left is with Unity built-in engine right? or is it not possible as well? I’m very confused