Here is my code:
public static void InstantiatePrefab(string id, Transform parent, GameObjectLoadCallback callback)
{
void OnCompleted(AsyncOperationHandle<GameObject> obj)
{
}
AsyncOperationHandle<GameObject> handle = Addressables.InstantiateAsync(id, parent);
if (callback != null)
{
handle.Completed += OnCompleted;
}
}
Do I need to remove OnCompleted method from Completed event subscriptions after the async operation has been completed?