Hi! I’m targeting 1280x720 resolution. But, my monitor is 1280X1024, so all stuff gets stretched. I’ve found letterbox script, but it works only if not in full-screen mode. Is there some native support in Unity for not-auto-stretching? Adding some letterboxes? If not, then what could be possible reason for letterbox script working only not in fullscreen?
there is no support for that unless you write it yourself.
But the common consense is that if you don’t fill the screen, don’t force fullscreen, let them play in window …
games that enforce fullscreen are rare to inexistant nowadays
That’s simply not true. Lots of portals actually require games to start in Fullscreen by default.
Did you managed to solve this?
I am using the same script, I think, and it seems to work fine windowed too, not in full screen though.
Thanks in advance,
Demn! I have been running a scene test for months, and now all the sudden the build starts to stretch from 1920 x 1080 to my screen size (21:9 monitor) in full screen window…I think it started to happen since 5.0.2.f2
If you select DX9, full screen window behaves as before, but not in DX11