Hello,
I made a game which used Remote Config this month.
But a user sent me a bug report that my game did not connect the Internet.
I investigated the issue, and I finally found Utilities.CheckForInternetConnection returns False.
The user said Windows Defender Firewall allows my game to connect.
The user uses a proxy software Clash.
So I think that Utilities.CheckForInternetConnection and remote config initialization APIs are blocked basically.
Do Remote Config initialization APIs support a proxy software?
If support, I want to know how to configure
Thanks