Do screen.width and screen.height get updated depending on screen orientation on Android?

Do screen.width and screen.height get updated depending on screen orientation on Android?
Like if you have the phone in portrait and then rotate it to landscape. Do scren.width and screen.height switch places?

For other googlers: Just did a test with Unity 4.1.5, and Screen.width and Screen.height did in fact switch after rotation of an iOS device.

I just did a test using Unity version 3.4. I set Auto-Rotation for device orientation and just have a text mesh that shows the screen width and height. I am updating the text every frame to be sure. The values never changed.

This may be different on later versions of unity, but as far as 3.4 goes, the Screen width and height do not change.

The answer is using class DeviceChange in this post
https://forum.unity.com/threads/device-screen-rotation-event.118638/