Or should I be using Platform Dependent Compilation (#if UNITY_EDITOR) to eliminate the code from entire classes being compiled into a build?
1 Answer
1Yes they are left out as editor scripts don't work in the client at all
No citation needed - UnityEditor.dll is never added into a build, and the editor scripts never compiled. Otherwise you'd end up with huge issues at runtime
– anon85704231
I've always wondered this myself :)
– Peter_G