Do textures still get loaded in -batchmode + -nographics? And if so, do they use normal RAM?

My title pretty much sums up the question. I’m currently looking for our biggest offenders of RAM (not vram) usage on our servers and things don’t quite add up.

I dont suppose you got an answer to this? My game runs at 1.3gb ram is run normally and is the server, if I start a version as a headless server it runs the same amount of RAM