Do the Unity 4.3 support top-down view?

I plan to develop top-down 2D shooter and waited for Unity 4.3

Do the Unity 4.3 support top-down view?

1 Answer

1

The sprite system in Unity 4.3 uses the x/y plane and this can’t be changed. It’s not particularly relevant, though, since you can just say that y is forward, so it doesn’t prevent you from making a top-down shooter in any way.

Thanks! What about physics? (Gravity vector directed inwardly the screen plane, not to the bottom)

You can program objects to do that yourself; you don't need any built-in physics for that.

Thank you very much, I'll try ;)

You can also change the built in gravity direction in your Physics settings. I think you would want to change it from [0,-9.81,0] to [0,0,-9.81] so that gravity pulls in the -Z direction.

@Huacanacha: 3D physics and 2D physics are separate engines with separate settings panels. You can't have gravity in the Z axis with 2D physics, only X and Y. Of course, you could always use 3D physics with 2D sprites.