I saw WebGL
in several places.
Do they refer to the same thing ?
-
WebGL Build Support
-
WebGL module
Set Up Your First Microgame - Unity Learn -
Platform: WebGL
I saw WebGL
in several places.
Do they refer to the same thing ?
WebGL Build Support
WebGL module
Set Up Your First Microgame - Unity Learn
Platform: WebGL
Yep, you need to install the WebGL module to build your games for WebGL (I’m by no means an Internet newbie but I literally have NO idea what WebGL is?)
It’s all the same thing. WebGL is a platform you can release your game on. “WebGL Build Support” is a module you can add onto the Unity engine through the Hub to allow you to target that platform. Your item 2 “WebGL module” is an alternative usage of the term module to refer to the training course that instructs you how to work with WebGL, and it’s a great place to start your journey learning about it.
The final item (your screenshots didn’t come through, but I assume I know what you’re referring to) is the setting in your editor that lets you change your project over to targeting that platform for building to WebGL.