Do triggers not fire if spawned colliding?

I’m spawning objects that cause my player to bounce upwards when triggered. This is working fine if I spawn one just in front of the player, but if I spawn one just below it doesn’t seem to work.

I’m assuming this is because the trigger and player are already in contact in this situation, do you know if that is the case ?, and if so is there a known best solution?

Thanks

here is same question not to spawn inside of another

check this out