I was quite curios regarding if there’s any real impact on using workstation video cards (such as Quadro and Firepro) for light baking. Do they speed up the light baking process or in theory are/are not meant to ? Or unlike 3d Applications like Maya, Unity does not handle that sort of thing as (rendering/light baking) the same way as in other 3d applications.
cool thank you … that explains why I couldnt notice any change when i used my quadro as a primary video card to bake one of my scenes. thank you for your reply