Hi! I was wondering if it is essential to have traditional art skills to model in something like Blender or Maya?
No - but people who are traditional artists are generally better at modeling, and texturing, and animating, and all around create better looking visual content - than those who are not traditionally trained.
Are we going to get a post tomorrow about texture mapping?
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Damn! That was a low blow ag the end there!
Sometimes its more important to be precise (exact dimensions everywhere etc.) and not visually pleasing then I would prefer a non artistic mind doing the models xD