Just wondering if you play your own games after you’ve released them other than to test them? I can’t bring myself to play mine for more than 5 minutes. Lol ![]()
Hell no.
I get so annoyed from my game because of all the play testing. It’s gotten to a point where I don’t like my game anymore lol
I haven’t even downloaded my own games. Not because their bad but because after testing for months I don’t even want to look at it.
I haven’t finished a unity game yet but the stuff I made before Unity … hell yeah. Played that for 100+ hours (multiplayer).
I suppose it would be different for singleplayer though. I mean its not like any mind blowing story twist could surprise you in your own game.
Nope +1
Not finished full games, yet, but every now and then I re-test the little game prototypes I’ve come up with over time.
Most no, my favorite game - hells yes!
I play mine after 3 years just cause I loved it from the beginning.
Yes sometimes ![]()
+1
I haven’t finished a unity game too, but in the past I’ve released a multi-player Quake2 modification called COOP or DIE and I’ve played it a lot. I’ve played it half for the multi-player fun and half for chatting with the players and to hear their suggestions.
I can see how doing this for profit would really put a damper on the replay joy. I don’t bother building anything unless I actually want to play it (hobby) so I love playing my work. Most of the time I want to work on it more and add more content.
I honestly think one of the main problems with the gaming industry today is the fact that so many game studios make games that they don’t even want to play… Cranking out what they think people want when ultimately they are just regurgitating already made 10x over games.
This is why I believe indie game dev will be the future. Lot more indie studios popping up building the game that they actually want to play. Just makes for a way better end product when the developers and long time gamers are building a game that they want to play with the community on board for ideas and such.
An artist can’t draw their own porn.
I often play my games - especially if they have leaderboards. I think gamers like to compete with the game’s developer.
For me it isn’t about not liking the game, it is about having played it day in and day out for a year or two prior to launch. Additionally, my last few I also did live-ops on after launch, so I am usually working on features and content that 3-4 months ahead of what the current released version is. Playing the live version is like looking back in time.
Then who’d make games for little girls? Or people who like cooking? Or, you know, all of the other demographics/activities that don’t typically go hand in hand with the highly technical skills that go into making a decent video game?
The flaw in everyone making only games that they want to play themselves is that then you end up only making games for game developers. That doesn’t mean the games will be bad, but I don’t see it making them better, and it’d mean that there’s a lot of uncovered ground wherever a demographic or activity doesn’t happen to overlap with the very niche groups who have game development skills.
There’s a way bigger world out there around us. Embrace it.
I’m relatively certain that Japan would disagree…
Oh man you people scare me. I love playing my game since I’m making it for myself as a game I would enjoy playing. I find myself playtesting it longer than I need to, just hanging out and enjoying it.
But what you’re saying sounds entirely plausible, I have that issue with learning to play piano. Will choose a beautiful song and by the time I learn to play it I can’t hear it anymore. Which means I’m just not far enough in development and will stop enjoying it some time in the future.
Crap :s
There are niche areas thats not what I’m talking about. I’m talking about games for gamers. Mmorpgs, sports games, fps, RPG, strategy. All rehashes of games already made. Those game companies are not making the games you are talking about, but it still hammers home my point game devs shifting focus to quick release tablet and phone games for non gamers to pass the time is not good for the gaming industry as a whole