I want to make a game with local multiplayer with unity android. I thought using bluetooth would be the best idea. My problem is I am unsure if unity android basic has bluetooth support. Everything i see goes to unity ios. Does unity support bluetooth for android? Is there a plugin you know of that i could use to make this work? Or is there a workaround that is not bluetooth that i am not thinking of.
There is no gaming layer for Android (on iOS you don't use BT but GameKit normally) and its questionable that BT is really a good idea on android cause any halfway battery aware user will have BT disabled unless he has a BT headset, as its only wasting a lot of battery, as such you would additionally need to manage the enable and disable of BT.
Anyway, I'm not aware of any such library for Unity so far that would facilitate non-internet / shared access point based multiplayer, so you would need to go through the android development places in general and develop one first
It is designed to be compatible with Unity built-in multiplayer, so you can use any of existing tutorials about Unity built-in networking or reuse your existing networking code with minimal changes.