I have a cursor sprite in my GUI to help show what your mouse is hovering over or what you have selected, and its using a sprite sheet that has been split with unity’s sprite editor. For whatever reason when the cursor is positioned at various locations I can see a sliver of the next frame in the animation to the left of the cursor sprite (its on the left due to being flipped in the editor otherwise it would be on the right)
Does anybody know why this is happening and how to fix it? Its only showing up in the game view and not the editor window, and I’m at a complete loss at how to fix that visual bug.
[Edit: forgot to attach a gif of what I am referring to]