Been fooling around with this for a while now, I haven’t been able to figure out how to get these events to trigger quite yet. Documentation is pretty much nonexistant for this, and I haven’t really found anything via search, on the forum or on the internet, and chatgpt is more confused than I am. Just so some sort of explanation is up on the internet, can someone please explain how these events work?
As far as I know, you need a collision shape, a rigidbody, an event trigger component on the clickable prefab, and a 2d physics raycast component on the player camera (in my use case, I am making a 2d game.) Layers are all set right, nothing is blocking the raycast, and it still isn’t triggering. There seems to be some convoluted selection in event trigger component, however I cant find an explanation for this either.
Thanks for your time