Title says all. I need this because whenever I quit a match, I cannot rejoin since I get
The Error
ArgumentException: An element with the same key already exists in the dictionary.
System.Collections.Generic.Dictionary`2[UnityEngine.Networking.Types.NetworkID,UnityEngine.Networking.Types.NetworkAccessToken].Add (NetworkID key, UnityEngine.Networking.Types.NetworkAccessToken value)
Something about the network id already existing, and it cannot be rewritten.
I know that this is fixed in the 5.4 beta, however I am working with Unity 5.3. I would like to avoid using the beta with my main project until 5.4 is officially released. Also, if someone has a solution, that works too.