Does anyone have this Problem? - iOS build crashes on Unity 2020.1

So I made a very lightweight app to test, using playmaker, and now I can’t build to iOS. I can build to any other platform except this. Is anyone else having this issue?

My best guess is that it’s Playmaker, or the iOS Build Support is’t good for this version of Unity.

Here are the errors that I am getting:

and this


this

After going through the player settings extensively, I believe I found the problem. I had enabled “Lightmap Streaming”, but never added anything to it. Simply disabling that fixed my problems.