Does anyone know of a good sci-fi/futuristic armor modeling tutorial?

(sorry if this is in the wrong section)

So I’m planning on making like a looter shooter of sorts (think destiny, only really, really crappy because I’m not a game studio.) I have looked everywhere, and cannot for the life of me find a (blender) tutorial on how to model any kind of sci-fi armor. Does anyone know of a good tutorial?

Here’s kinda what I’m going for: Sniper by SoundHunter on DeviantArt

Am I just not looking in the right place? Or should I just figure it out on my own?

Thanks :smile:

Just learn to model and draw, then you can make anything

I’m sorry that’s not a helpful response at all. If your going to comment at least put some effort into it. That’s the equivalent of ‘Get good bro’. Game dev as an Idie is really really, really, really hard. We owe each other more helpful responses than this.

I think you put this in the correct spot. You asked for help with modeling. With the exception of certain asset tool Unity doesn’t give you that option. So external tools it is.
I recommend 3 tools.
Zbrush
3ds Max
Substance Painter

Watch these videos for tips on how to create various shapes. The tools are app specific but…the techniques are basically universal

Doom Crate:

https://www.youtube.com/watch?v=qMu2yhKZFKI

Designing Sci-Fi Hard Surface Shapes

https://www.youtube.com/watch?v=bw0N6DLkaqU

Advanced Details

https://www.youtube.com/watch?v=cx64lj5aboo

Paneling:

https://www.youtube.com/watch?v=tyg79xF7r7A

3ds max: Open Subdiv:

https://www.youtube.com/watch?v=QFckVSyvVy4

Halo Master Chief in Blender [just to prove that ya actually can use that tool to make nice things]:
https://www.youtube.com/watch?v=oFs5-xGwP0s
Here’s another:
https://www.youtube.com/watch?v=9bFEa_bJfJw

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Wow, thank you so much, I think the videos will really help!