Does anyone know what type of stack trace this is?

I’m trying to figure out what type of stack trace this is, it’s from an android debug build version 2018.4

It’s from a log error that we report to Bugsnag.

Anyone know how I can turn this stack trace into something readable?

There is no Master Audio prefab in this Scene. Subsequent method calls will fail.
unknown #0 0x7ea40b7100(libunity.so)
unknown #1 0x7ea440d0ec(libunity.so)
unknown #2 0x7ea440cfec(libunity.so)
unknown #3 0x7e9e446d0c(libil2cpp.so)
unknown #4 0x7e9e446e08(libil2cpp.so)
unknown #5 0x7e9a850040(libil2cpp.so)
unknown #6 0x7e9da5b974(libil2cpp.so)
unknown #7 0x7e9a9d5414(libil2cpp.so)
unknown #8 0x7e9e446254(libil2cpp.so)
unknown #9 0x7e9b3b3da8(libil2cpp.so)
unknown #10 0x7e9b414a2c(libil2cpp.so)
unknown #11 0x7e9b3cb000(libil2cpp.so)
unknown #12 0x7e9b495f90(libil2cpp.so)
unknown #13 0x7e9e438924(libil2cpp.so)
unknown #14 0x7e9e449284(libil2cpp.so)
unknown #15 0x7e9e44bee8(libil2cpp.so)
unknown #16 0x7e9d7019b8(libil2cpp.so)
unknown #17 0x7e9d701c24(libil2cpp.so)
unknown #18 0x7e9bb755ac(libil2cpp.so)
unknown #19 0x7e9a9649a8(libil2cpp.so)
unknown #20 0x7e9e307fc8(libil2cpp.so)
unknown #21 0x7e9da003d8(libil2cpp.so)
unknown #22 0x7e9bcca968(libil2cpp.so)
unknown #23 0x7e9a82f4e0(libil2cpp.so)
unknown #24 0x7e9bd00bc8(libil2cpp.so)
unknown #25 0x7e9bcff958(libil2cpp.so)
unknown #26 0x7e9bcfe6a0(libil2cpp.so)
unknown #27 0x7e9a7ac350(libil2cpp.so)
unknown #28 0x7e9e303798(libil2cpp.so)
unknown #29 0x7e9a6ae2f8(libil2cpp.so)
unknown #30 0x7e9b07d3e8(libil2cpp.so)
unknown #31 0x7e9b0b58f0(libil2cpp.so)
unknown #32 0x7ea44d3aa4(libunity.so)
unknown #33 0x7ea44c2fd4(libunity.so)
unknown #34 0x7ea44bada4(libunity.so)
unknown #35 0x7ea477c068(libunity.so)
unknown #36 0x7ea477bf88(libunity.so)
unknown #37 0x7ea465ca90(libunity.so)
unknown #38 0x7ea466740c(libunity.so)
unknown #39 0x7ea4667468(libunity.so)
unknown #40 0x7ea4667648(libunity.so)
unknown #41 0x7ea4445d10(libunity.so)
unknown #42 0x7ea44401a8(libunity.so)
unknown #43 0x7ec339cfe0(libart.so)
unknown #44 0x7ec3393f88(libart.so)
unknown #45 0x7ec2f02140(libart.so)
unknown #46 0x7ec30b85e8(libart.so)
unknown #47 0x7ec30b25a4(libart.so)
unknown #48 0x7ec3364578(libart.so)
unknown #49 0x7ec3386714(libart.so)
unknown #50 0x7e88eab7dc()

Is there a Master Audio prefab in this Scene ? :slight_smile:

There sure isn’t. Be nice to know what methods are causing the error log.

I don’t want to indiscriminately put prefabs into the scene just because something is incorrectly trying to use it before I want it to.

1 Like

Anyone know how I can turn this stack trace into something readable?