When it comes to art 3D, I generally know what I want to make, but I have no idea where to start. I know how to program though, and I’ve found ways to let the computer give me a good starting point.
In this case, I made a nice terrain generator earlier that can either use real-world data or generate terrain via Perlin noise and an erosion algorithm.
I use Gaia to draw textures on the generated terrain. Yet, the mountains look rather dull and you can see the texture repeat itself.
I have a nice collection of cliff objects. I wanted to place these based on the height of the mountain slope. Placing them by hand would take forever. I worked out an algorithm to place the cliff objects based on their size. The result gets me 80% to the result I want so that I can just move around the objects that it generated around. The cliff objects look far better than the terrain by themselves.
Would anyone else like this and would be willing to pay for the script? I suppose I can call it Mountain Maker.
[The Terrain]
[Initial Result of the Cliff Placing Algorithm]