Does anyone use Blacksmith 3D and auto UV Maps with Unity?
I like that Blacksmith 3D-Paint has the auto UV Map feature… but I haven’t been able to get the UV mapping to appear correctly in Unity.
I export the model from Blacksmith to a OBJ file and I export the Image Map. However, when I use these in Unity the texture map isn’t working right, it doesn’t look anything like is does in Blacksmith. It just looks like a solid color.