Does anyone use Blacksmith 3D and auto UV Maps with Unity?

Does anyone use Blacksmith 3D and auto UV Maps with Unity?

I like that Blacksmith 3D-Paint has the auto UV Map feature… but I haven’t been able to get the UV mapping to appear correctly in Unity.

I export the model from Blacksmith to a OBJ file and I export the Image Map. However, when I use these in Unity the texture map isn’t working right, it doesn’t look anything like is does in Blacksmith. It just looks like a solid color.

UPDATE: I imported the OBJ and UV map, that I created using Blacksmith, into Cheetah 3D and it looked right. Then I saved it into Cheetah’s JAS format and imported that into Unity. It worked!

Thanks for the tip, though. Have Cheetah and it looks like Blacksmith might do what I need WRT the painting meshes…