I’m using Application.CaptureScreenshot to save a screenshot to the persistent data directory (on an iPad2) and if I watch my memory in the XCode profiler it appears to increase by about 10 megs… slowly -
on the first photo it kindof jumps up 7 megs and then drops back down to the start amount plus 3.
On repeated snaps - the resting memory level levels off at about 10 megs more than it was when i started.
Does anybody know if this is just memory that hasn’t been garbage collected or is there a leak in the CaptureScreenshot function?
this is pretty critical for our app at this stage so any help much appreciated