Does AudioClip.GetData() work?

Anyone ever gotten AudioClip.GetData() to return anything other than 0’s or an error?

Gigi

How are you using it? It returns nothing, but writes into the array you are passing. It is not clear for me if you used it like that.

Have you gotten valid data from it before? I allocate the array and pass it in, but most of the time, all I get are errors about streaming assets.

Gigi

Oh, I was wrong. The only thing I used so far is GetSpectrumData. According to google it never worked so far! I though I made some experiments with it, but it was in fact the spectrum, not the data.

Anyone else? I don’t want to resort to pre-processing my audio outside of unity. What a pain!
Gigi