I know that I need to approve backfill tickets periodically or they will be automatically deleted.
But if I call update periodically instead of approving the backfill ticket, will it disappear as well?
The reason I ask these questions is because if there is a change in player information, I update the backfill ticket, and if there is no change, I approve the backfill ticket.
But if we have an unusual case where the player information keeps changing and we have to keep updating it in a loop, will the backfill ticket be deleted because we can’t approve it?
And the other question is, can I just have it call approve every loop, so that it calls the update (asynchronously, of course), and then when it’s done, it calls approve on the next line? I’m wondering if it’s okay to call approve after update with less than a second between them.
I know there is a limit, but does this work for update and approve separately? Or do they both have the same cooldown limit at the same time?
And I would like to get more information about the backfill ticket being automatically deleted. Thank you.