Does EventLog support in Unity?

Hello,

We want to add the windows event log into the game server side, just like the code in the URL below.
http://support.microsoft.com/kb/307024 (System.Diagnostics.EventLog)

We can compile this event log code in the Mono IDE and VS C#2010, but failed in the Unity Editor.
So does the eventlog support in Unity? Did anyone meet with this problem? Pls help!

Thanks a lot

Hi, welcome to the forum!

The code you linked to will compile if you set the API compatibility level to 2.0 rather than 2.0 Subset (menu: Edit > Project Settings > Player). By default, projects are set to use a subset of the Mono library supplied with Unity in order to save memory.

Yes, done before!
Anyway, Thank you very much!