Just checking to see if this is supported, as I don’t see polyspatial objects created when using this. Or perhaps that isn’t even needed for this to work. Thanks!
No, none of the immediate mode rendering commands are currently supported in PolySpatial. This is on our road map to investigate eventually, as is support for mesh instancing via MeshInstanceCollection.
Is there any update on instancing support? Or does it fall under improved graphics support on the roadmap?
I think that if you’re interested in instancing, you should submit that as a specific request to the road map. “Improved graphics support” is pretty broad, and it would help us to know specific features desired.
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