I’ve faced an issue, probably similar to what @BigRookGames reported a while ago here: Issue with scene blurring to single color with Post-Processing enabled
Enabling Bloom post processing effect causes heavy flickering, scerrn going completely black on every other frame.
So my Q is: is Bloom not suported, or have I misconfigured something?
If it’s not, do we have a list of non-supported / suppoorted post processing effects available somehwere? I see this list, but it does not tell me about effects directly (or I just don’t know how to read it).
If it’s supported, what did I miss so that it flickers so much.
Unity 2020.3.19f1.
HRv2 0.11.0-preview.44
HDRP 10.6.0