Does it Help If you make your Objects Really Small?

Hi Guys! This is my first post in a while. Just had a small doubt. What if I Have a Big FPS Game and i Scale down the size of all the objects extremely small. Would it increase my game performance and frame rate?

Thanks :slight_smile:

No, the size of the objects is irrelevant, it comes down to a lot of things, but the easiest way to break it up is Textures, Models, Particles and Post Processing.

The size of the texture matters as well as how complicated a mesh is (how many vertices it has), how many particles are being tossed around and how many post processing effects you use (like Anti-aliasing).