i see cubemap now appears under legacy option under create menu
does this mean six-texture cubemaps being phased out?
(should i be looking to use alternative spherical/cylindrical method?)
i see cubemap now appears under legacy option under create menu
does this mean six-texture cubemaps being phased out?
(should i be looking to use alternative spherical/cylindrical method?)
yes, it is preferred to create cubemaps using the Cubemap texture import type now:

This way cubemap texture data can be compressed; edge fixups and glossy reflection convolution be performed; and HDR cubemaps are supported.
For more details please see the link:
http://docs.unity3d.com/Manual/class-Cubemap.html
thank you i have now been updating existing cubemaps to this method
– anigman