Does MonoBehaviour class name no longer need to match file name???? Is this intentional?

Am I imagining things?

Version: 2022.2 beta 8

I’ll submit a bug report to inquire on this if nobody has any idea if this is now explicitly allowed.

There is now a direct link between the fully qualified class name of a component and its assignment to an object, it’s m_EditorClassIdentifier. I suspect whatever work has resulted in its existence has allowed this to be implemented.