So if i applied for a job at nintendo and they took me will they send me home with a book all about theyre game engine.
No, youâd be in an office after a 1 hour commute with too expensive food and outdated documentation about their game engine and ignored until you went out and found work.
I would not be shocked if they have a different game engine for every game series they own. The idea of general-purpose game engines is relatively recent and many large japanese studios still use customized âenginesâ for each game series they do.
And thereâll also be quite a lot of âenginesâ which are just game code or a library vaguely representing what we consider an engine.
To answer this question seriously from my point of viewâŚ
Youâll need to learn multiple programming languages such as C++ and C# to name the few⌠Working for a game company more often than not youâll be working with recycled code written by other programmers. Some code may be a part of a game engine created for a specific game some may be from a few different previous titles/game engines.
If you wish to be a programmer learn as much as you can about different language syntax then learn about how different things work such as OOP(Object Oriented Programming), Networking, AI(Artificial Intelligence) etc⌠Some things you can learn hand in hand. In my experience OOP is usually taught in all current programming books or they discuss the concept while teaching you how to program.
If you wish to be a Lead developer/designer then youâll need to learn a lot more. Such as how to model 3d objects, all about GDD(Game Design Document), 2D/3D art. How to manage multiple people working together. Youâll need to know some programming as well. And everything else that goes with programming and design aspects of development.
Iâm not a designer this is just the way I see things. Anyone who feels my advice is wrong can correct me. OP to work for a company like Nintendo you must be one of the best or at least good enough that you can do almost anything they ask with little or no research, There will be times when youâll be asked to do something youâve never had to do before. It will be challenging but if you succeed you go on to bigger and better things if you fail it could be your career on the line(This last part could be an exaggeration). But my point is many people apply to work for many game companies every day but to get selected out of the many stars(applicants), you have to shine brighter than the rest. So my advice is study hard learn as much as you can and never give up, it will be a rough road ahead but you can succeed if you commit⌠so i suggest you start nowâŚ
Algorithms and data structures are also very important!
Also, you wonât get the job. I hate being that guy who says it like it is, but if you have to ask this question, youâre not ready for nintendo.
I donât think you hate being that guy. I think you thrive on it. For some reason I imagine that weâll hear about you being arrested for slapping some idiot upside the head with a fish. Probably a carp.
Youâre not gonna get a job at Nintendo with grammar like that.
Engine? What engine? Reggie just prays at the altar of Mario and a game soon descends from the heavens above.
(but really, Iâd imagine youâd be using an in-house toolset from the 90âs)
I find it funny that really he could be japanese and struggles with english in which case he could probably get a job at Nintendo if his japanese is good.
Anyway, isnât Retro Studios the only Nintendo studio outside of Japan? and Iâve heard that places like EAD donât hire non Japanese people so the pickings would be slim for âoutsidersâ.
Thereâs Nintendo of America, but they donât do much original work; they mostly handle localizing the games from Japan.
You see things fairly accurately.
Struggling to the point were he doesnât know possession/copula/apostrophes? Doubt it, but Iâve seen worse make it through foreign language classes.
Grammar is not that important outside of forums and youtube, if you understand him and he got he necessary skills he will have a better opportunity than a grammar freak.
English is not the main language of the world.
Some of the best programmers I know canât string a simple sentence together on skype. I donât think itâs a valid requirement for programming to major in English.
But having outrageous expectations in this cut throat industry is unrealistic. Make a few finished games or outstanding tech and youâll get a job.
Woohoo! All hope is not lost!
If you canât string a proper sentence together (in your native language), I assume you canât string a proper piece of code together either. Proper grammar is exactly like proper programming. They both have structure. Spelling is important. Punctuation is crucial. Hell, even proper sentence case is used in programming. Itâs not called a âprogramming languageâ for nothing.
I think he ment stringing a proper sentence in English. But, it doesnât matter that much in my opinion.
In Fact some of my friends canât speak english well, BUT when they have their time and have to write some text or code and have to document it, everything is clear, correct and understandable.
My experience in taking the ASVAB and witnessing the performance of others doing the same; if the military wonât accept you because either your English or Math is so bad you canât pass the test you are hurting. These arenât things you just turn on and off, they are a conscious habit.
This has went from flamers spending pages flaming or their/there and its/itâs to warez lingo thatâs so lame as to not be worth the effort.
This guyâs sentence is comprehensible if somewhat Valley Girl in tone but his expectations of Nintendo and work as an adult could be generously labeled âtrollishâ at best.